Ascii Patrol Forum

General Category => Development Progress => Topic started by: gumix on May 19, 2016, 08:03:09 pm

Title: New Performance Screen
Post by: gumix on May 19, 2016, 08:03:09 pm
This one is going to replace scrolling list of killed enemies at the end of every level.
Grey values at right edge of progress bars are percents|seconds|lives to score multipliers.
Progress bars are animated (from blue to red) and score is counted up, currently 'T I M E' is progressing (yellow line).

'A R E A   C L E A R' (ratio killed/all):
From: 0%
To: 100%

'T I M E' (level game-play time):
From: theoretically shortest time possible, defined per level
To: mostly set to 2 minutes, defined per level

'S A V I N G S' (number of lives after level):
From: 0
To: lives before entering particular level

(http://ascii-patrol.com/ascii-patrol-bonus.png)
Title: Re: New Performance Screen
Post by: gumix on May 23, 2016, 07:55:04 pm
And its final animated look,
with dissolving transition from game and a bit of 'motion blur'.

(http://ascii-patrol.com/ascii-patrol-performance.gif)
Title: Re: New Performance Screen
Post by: clort on June 10, 2020, 07:18:09 pm
This is beautiful!!