Recent Posts

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31
General Discussion / Re: SSL enabled
« Last post by Depaoli on February 23, 2018, 09:56:10 am »
Are you working on a fix for the reuploading the avatar issue btw?
32
Development Progress / Released Alpha 1.3
« Last post by gumix on February 12, 2018, 02:15:34 pm »
Alpha 1.2 -> Alpha 1.3 change log:
- numerous typos fixed in inter screens dialogs
- linux input method under x11 uses Xi (XInput) for a better compatibility with gnome terminals
- at the very bottom of menu screen you'll see the version number

33
Development Progress / Fixed typos in dialogs by @SlavMetal
« Last post by gumix on February 11, 2018, 08:43:57 pm »
The very first contribution on github :)
Dialogs are now more English correct!

Thank you @SlavMetal!
34
Development Progress / Fixed bug under Linux - no keyboard input in gnome terminals
« Last post by gumix on January 22, 2018, 04:41:51 pm »
Thanks to @goberghen I was able fix keyboard problem in VTE (gnome) based terminals.

Fix involves use of X11 extension named XInput (v2). The one drawback is that in multi-tab terminals like Terminator, game left on some tab in the background is actively interpreting key strokes entered into foreground terminal tab.  :o I hope we can live with it by now.
35
General Discussion / SSL enabled
« Last post by gumix on December 05, 2017, 05:40:06 pm »
Homepage, forum, gallery, everything can be accessed via:
http://ascii-patrol.com and https://ascii-patrol.com

Links to forum changed to force using https (google politics).

If after logging in to forum, your https indicator shows a warning (mixed content) you can:

;) forget it
:o or remove your avatar
:-X or reupload your avatar (still nut working...)
:o or use one of six standard avatar faces (like my one).

36
General Discussion / ./asciipat arguments & hiscores
« Last post by gumix on November 29, 2017, 06:08:48 pm »
Normal interactive run (without arguments):
./asciipat

After finishing game you may notice there is "asciipat.rec" file in your home directory.
It can be used to replay game or to validate your score.

Score validation (no graphics) - this is used by hi-scores server
./asciipat 0 asciipat.rec

Time lapsed (faaast) playback
./asciipat 1 asciipat.rec

Normal playback - I use it to capture videos
./asciipat 2 asciipat.rec

:) Windows users should replace './asciipat' with 'asciipat.exe' of course

Now the most exciting part, you can download & play back all entries from hi-scores server.
http://ascii-patrol.com/hiscores.php

:) HTML5 .rec file player is planned too!
37
General Discussion / Arch Linux Packages on AUR
« Last post by gumix on November 11, 2017, 12:22:39 pm »
For the very first time, Ascii Patrol is packaged for Arch Linux.

SlavMetal made one by linking directly to Ascii Patrol sources on github so it can target any platform:

https://aur.archlinux.org/packages/ascii-patrol-git/

Another one, by Towtow10 links to prebuilt Debian Linux executables:

https://aur.archlinux.org/packages/ascii-patrol/
38
General Discussion / Re: Yay! WE have a gallery... finally!
« Last post by gumix on September 25, 2017, 09:12:10 am »
Hi Sieger, welcome onboard. Am very glad you liked pictures in the galery.
Ascii Patrol (AP) is my past project but you could do more screen shots from game directly if you wish. I'd be happy to include them in the galery.
Cheers, gumix.
39
General Discussion / Re: Yay! WE have a gallery... finally!
« Last post by Sieger on September 24, 2017, 05:49:53 pm »
The gallery looks great. Are you gonna add any more pics to it?
40
General Discussion / Re: Ascii Patrol sources are on GitHUB!
« Last post by gumix on July 22, 2017, 05:43:08 pm »
Accordingly to: https://www.raspberrypi.org/forums/viewtopic.php?f=78&t=188406
AP can be easily built and runs great on Raspberry PI!
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